Post by Weldar on Aug 28, 2011 4:07:45 GMT -5
So yes say hello everyone.
Avalanche is Minby, a Driver, also he has a one shot nightstop
Ansem is Weldar, a Watcher, also he can listen to people's pms
Requeim is SuicideAngel, a Danger Enthusiast, gains powers the more votes he has
TJ is Perry, a Jailer
Once again, you are not allowed to spoil what mafia team you are in, who else is in it and what powers they have, with one notable exception which I will get to shortly. You must also under no circumstances not reveal that there are so many mafias, don't even hint or theorise about it.
Now to the important things, your kills. The Evil League of Good does not have a nightkill of thier own. Instead you can take control of a nightkill being performed by one of the "mafia" groups, if you still have a living member in that mafia. Be warned however, the Evil League of Evil has a similar power, if the two of you try to control the same kill it will not go well.
Each of your mafia groups has one player with an on kill power in it. If you control the kill when this player is making the kill you will gain the benefits of it too.
Requiem's mafia contains a Kirby. If you control his kills Fed will also gain the powers from the dead player
TJ's mafia contains a Pyromanic, controllling it's kills will result in the body being burned obscuring any information reveal
Avalanche's mafia contains a Demolitionist. Rather than killing he plants an explosive charge. If you control his kill Avalanche will gain a copy of the detonater and can detonate whenever he chooses (though the demolitionist will still have his detonater too)
Ansem's mafia has a Berserker, his kills are unblockable but each kill he makes whips him further into a frenzy and increases the chances he will kill a random player rather than the chosen target.
Avalanche is Minby, a Driver, also he has a one shot nightstop
Ansem is Weldar, a Watcher, also he can listen to people's pms
Requeim is SuicideAngel, a Danger Enthusiast, gains powers the more votes he has
TJ is Perry, a Jailer
Once again, you are not allowed to spoil what mafia team you are in, who else is in it and what powers they have, with one notable exception which I will get to shortly. You must also under no circumstances not reveal that there are so many mafias, don't even hint or theorise about it.
Now to the important things, your kills. The Evil League of Good does not have a nightkill of thier own. Instead you can take control of a nightkill being performed by one of the "mafia" groups, if you still have a living member in that mafia. Be warned however, the Evil League of Evil has a similar power, if the two of you try to control the same kill it will not go well.
Each of your mafia groups has one player with an on kill power in it. If you control the kill when this player is making the kill you will gain the benefits of it too.
Requiem's mafia contains a Kirby. If you control his kills Fed will also gain the powers from the dead player
TJ's mafia contains a Pyromanic, controllling it's kills will result in the body being burned obscuring any information reveal
Avalanche's mafia contains a Demolitionist. Rather than killing he plants an explosive charge. If you control his kill Avalanche will gain a copy of the detonater and can detonate whenever he chooses (though the demolitionist will still have his detonater too)
Ansem's mafia has a Berserker, his kills are unblockable but each kill he makes whips him further into a frenzy and increases the chances he will kill a random player rather than the chosen target.